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For Squire, summoner, jester and Apprentice: 1. tower base dmg 2. Tower attack rate 3. Tower Range 4. Tower health (More important if you dont use minion walls)

For monk: 1. Aura range 2. Aura damage 3. Aura attack rate 4. Aura health (Make sure it has enough so you dont need to repair them constantly)

For EV: 1. Beam damage 2. Beam reset time 3. Beam health (If you use a lot of walls this is more important)

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